Annie the Fire-Wielder Rockets to Monstrous LoL Win Rate After 13.3 Buffs
According to U.GG, Annie’s win rate increased by practically 10 percent from Patch 13.1 b to Patch 13.3. To put it simply, Annie’s win rate has increased from a meager 49.47 percent win rate across all ranks in the solo queue to a win rate number we don’t often see in League– 57.77 percent.
Related: Are Annie 13.2 buffs enough to see her running the program on Summoners Rift once again?
When the League community saw this monstrous win rate, they all settled on Leagues Subreddit that the champions win rate will stabilize in time because only a few gamers are playing Annie and there’s no requirement to stress. Still, the neighborhood thinks the champ is a bit over the top in the win rate department and could utilize nerfs next spot.
The most crucial change Annie received is a quality-of-life change to her passive that will now be fully stacked upon starting the game and respawning. Aside from that, the devs buffed Annie’s shield, Molten Shield, by increasing its AP scaling, minimizing its cooldown, and including a retaliation passive for spells too. As the icing on top of this cake, Timbers got hefty enthusiasts to his health resistances and movement speed.
Annie was, after practically a full year of mindlessly roaming around Summoners Rift and attempting to contend with the Ones and Lagos of League of Legends, lastly given some love in Spot 13.3. The buffs, which were just supposed to be quality-of-life modifications, skyrocketed her win rate.