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Wow: A bit of grind must be easy

There are little topics over which the WoW community is so annoyed as much as unnecessary grind. In contrast to most other content, the players are predominantly agreed: Grind is stupid and no one wants him! However, it is predominantly talked about a certain type of grind. Because, if we are honest with ourselves, who finds any Grind Doof, who was never happy in WoW and will not be in the future. Because WOW is like any other MMO a single grind. We frame experience points, equipment, resources, currencies and much more. We are always running through the same dungeons, through the same raids and fighting in the same arenas – strictly not other than grind.

Grind is not the same grind

But there are very crucial differences between the different content and what we feel as a game and what we feel as Grind. And often, only a certain kind is meant during the dislike.

The big difference is whether the grind is fun! Thus, collecting equipment in RAID or high playing mythical plus keys is no problem for most of the players, but the preferred employment in WOW (Buy Now). Hardly anyone has a problem that equipment needs to be played and, if we are honest with ourselves: Wow would be a pretty boring game, if we would just get everything at the push of a button without having to do anything for it.

On the other side, the grind stands that most players also feel like such. Collect resources, raise reputation, unlock things. Strictly speaking, this is nothing but equipment collect and hust up Raidbosse again and again. The jumping point is that this type of content is hardly fun to someone, and it is to be forced to someone.

Before the fun is the grind

Pretty Ricky - Grind With Me (Official Video)
Who is fun, as I like me, for example, especially from the Raiden or the highest mythical-plus dungeon, which can only play in these areas only competitively when he devotes himself from various other content that does not really have fun. And so I’m certainly not al1. Therefore, in the introduction of new call fractions, which offer great booty, blended and cheered for new raids that deliver great booty.
Anyone who wants to build the new legendary in patch 9.2 must necessarily write reputation. Source: Grind Doof
And right here is the real problem of Grind in WoW (or all other MMORPGs). Not that he is present, because he has always been and he will always be, but that he expands on areas that do not make fun of fun, but that one feels forced.

The grind is, in a sense, the bouncer on which you want to pass by when you want to celebrate in the club. You could be that too and go to another club – but then is usually not so good. In addition, the own friends are all in the luxury club. It’s the same in WOW. Nobody forces the players to the unloved grind. But those who do not worry about things like extra sockets, durable runes, legendarys and the like, which is just not very far in the Raid and high-step dungeons.

Blizzard goes the problem (again)

Actually, Shadowlands was launched as an extension in which the developers wanted to limit the Grind to a minimum. This has also succeeded. Sure, for the legendary, some visits to Torghast were necessary and Stygia Farms have also made a little fun, but the effort was limited. Really, the grind is only in terms of Anima. And then the developers have actually communicated clearly at the beginning of the enlargement that they will have long enough time, and do not have to earn all rewards in the first few months.

With patch 9.1 then Korthia came and the grind took a very unpleasant extent. In the coming patch 9.2 it should now be better again. Let’s take a look at what relevant things we should eat in Zereth Mortis.

Flying in Zereth Mortis is unlocked via the campaign. So remains the possibility to create a second legendary and the animal sets outside the RAIDS. The latter also turns off automatically as part of the campaign. However, we have to meet resources, which is currently on the PTR but only very, very little effort.

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