Darkest Dungeon 2 Eine Rogue like
Darkest Dungeon 2 is surprisingly strongly different from the gloomy predecessor. While the boss developers compare the first part with a brutal ice hockey trainer simulation, the second part with its stronger Rogue-Like orientation should be more like a family trip with surfacing children. Chris Bourassa (Creative Director) and Tyler Sigman (Design Director) said in an interview in the Epic Games Store: Chris Bourassa: Darkest Dungeon is like a medieval ice hockey trainer simulation. One has a big squad, the team is rotating, creating problem players on the bench and invests in his best actors. Darkest Dungeon 2 is like a journey into the Middle Ages. You travel together With four children in a minibus – they argue, they are teasing themselves, they want ice at the gas station, and until you have reached his destination, you have to try to keep the nerves. (…)
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